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Test Drive Meme #2
SEASONS GREETINGS


On the morning of the first of the year, a notification message pops up on everyone’s Rocky-Talkies no matter if they just arrived or are longer-established offworlders. Small minor-illusion fireworks accompany the ping which features Charlie smiling and waving. Alongside him are both Slayd and Dimitri (where Dimitri is not smiling, but what can you expect?)
Without further ado, Charlie begins to speak: "Happy Winter Solstice and beginning of a new year! We have some fantastic news for you! The town of Hast has opened its arms to us in welcome thanks to your good work in the area. Not only that, but we have some very special visitors in their harbor. You will get to meet one of the legendary heroes that saved this world! Hoshiko!"
At her mention, an image of a... wanted poster mugshot pops up with a brunette woman holding up two fingers and sticking her tongue out. "Wait, no, sorry- Not that one!" Charlie corrects, the profile changing to a more recent photograph of the woman. Here, her hair is longer and she holds herself a bit more maturely.
"She'll be accompanied by a group of friendly kobolds who assisted in that journey as well. Hoshiko will be putting on a lovely firework display for everyone as a New Year’s celebration. The kobolds, meanwhile, are avid traders. They travel all around the seas to the north and have collected plenty of interesting items to trade. They have sent word that they are interested in any scrap metal you can find! Thankfully, the beaches near Hast are plentiful in scrap metal to collect from previous mining ventures there. You will also be doing the people of Hast a favor by cleaning up their beaches.
That said, please take care and wear gloves if you plan to collect the scrap! I will make sure there are plenty available in our shop for the taking. I have also restocked it with more warm winter clothes!" Though they are basic, it might be nice to accessorize a little. "Be on your best behavior to our hosts in Hast if you plan to visit, and please go with our warmest wishes besides! Hoshiko will make sure you're safe!"
The next part is said lower since Charlie seems to think the recording has ended before it actually did: "She promised she would, at least."
Without further ado, Charlie begins to speak: "Happy Winter Solstice and beginning of a new year! We have some fantastic news for you! The town of Hast has opened its arms to us in welcome thanks to your good work in the area. Not only that, but we have some very special visitors in their harbor. You will get to meet one of the legendary heroes that saved this world! Hoshiko!"
At her mention, an image of a... wanted poster mugshot pops up with a brunette woman holding up two fingers and sticking her tongue out. "Wait, no, sorry- Not that one!" Charlie corrects, the profile changing to a more recent photograph of the woman. Here, her hair is longer and she holds herself a bit more maturely.
"She'll be accompanied by a group of friendly kobolds who assisted in that journey as well. Hoshiko will be putting on a lovely firework display for everyone as a New Year’s celebration. The kobolds, meanwhile, are avid traders. They travel all around the seas to the north and have collected plenty of interesting items to trade. They have sent word that they are interested in any scrap metal you can find! Thankfully, the beaches near Hast are plentiful in scrap metal to collect from previous mining ventures there. You will also be doing the people of Hast a favor by cleaning up their beaches.
That said, please take care and wear gloves if you plan to collect the scrap! I will make sure there are plenty available in our shop for the taking. I have also restocked it with more warm winter clothes!" Though they are basic, it might be nice to accessorize a little. "Be on your best behavior to our hosts in Hast if you plan to visit, and please go with our warmest wishes besides! Hoshiko will make sure you're safe!"
The next part is said lower since Charlie seems to think the recording has ended before it actually did: "She promised she would, at least."
Hast To Be


The town of Hast is a cascade of buildings that trace down the large Bail Mountain and spill out into the harbor below. Hast is a busy and active mining town. Several mine entrances can be seen dotting the mountainside. Here, they mine for precious metals and useful minerals that are used throughout the continent for a multitude of purposes.
You are welcome to explore the mines at your own risk! You are warned that outside of the normal risks of being in a mine, there are some monsters that inhabit the older mines that are no longer in use. The town is not liable for anything that happens to someone foolish enough to enter unprepared.
The people here are friendly, albeit seemingly always on the move. They appear too busy to even really worry about newcomers. There are plenty of small shops where you can find raw minerals and metals for sale as well as products that are refined from such materials. Tools, more sturdy weapons, and useful gear are some things that may catch your eye here!
Charlie has afforded everyone 10 gold pieces to spend here. We will leave what you buy and how much it costs up to the player, on the honor system that you don’t go hog-wild. Generally, one gold piece = 100 modern-day American dollars for reference. (Please don’t over-worry about what-costs what, we trust you to use your best judgement!)
Aside from material goods, you can also enjoy one of the few pubs or eateries that exist around the town.
Enjoy your time!
You are welcome to explore the mines at your own risk! You are warned that outside of the normal risks of being in a mine, there are some monsters that inhabit the older mines that are no longer in use. The town is not liable for anything that happens to someone foolish enough to enter unprepared.
The people here are friendly, albeit seemingly always on the move. They appear too busy to even really worry about newcomers. There are plenty of small shops where you can find raw minerals and metals for sale as well as products that are refined from such materials. Tools, more sturdy weapons, and useful gear are some things that may catch your eye here!
Charlie has afforded everyone 10 gold pieces to spend here. We will leave what you buy and how much it costs up to the player, on the honor system that you don’t go hog-wild. Generally, one gold piece = 100 modern-day American dollars for reference. (Please don’t over-worry about what-costs what, we trust you to use your best judgement!)
Aside from material goods, you can also enjoy one of the few pubs or eateries that exist around the town.
- ⁂ "The Rusty Nail" is a pub that serves primarily the local miners. Meanwhile, "The Bitten Coin" is the tavern that also serves as one of the local inns. If you’re looking for fancier fare go somewhere else you can find some slightly more stately restaurants toward the harbor.
⁂ "The Tossed Dagger" serves some delicious local fish dishes, and "Gordo’s Big Biscuits" is somewhat self-explanatory.
⁂ Most of the entertainment here is bar-fights and somewhat crude performances given the local’s preferences, but you can certainly find comfort at the inn if you’re not looking to mix with rowdy miners and fishermen.
Enjoy your time!
Kobold Chaos


Rusty Bucket Bay by Grant Kirkhope
1:07 / 3:P57
▶︎
Grant Kirkhope is a Scottish composer and voice actor for video games and film. Some of his notable works include GoldenEye 007, Banjo-Kazooie, Donkey Kong 64, and Perfect Dark, among many others.
The kobolds mentioned are plentifully packed in a barely-seaworthy hunk of metal ship that serves as their maritime clown-car. It is being tugged along by a far more... ship-looking ship. These creatures are hyperactive, will yip your ears off about nothing, and are all too excited to receive any metal or 'shiny bits' and will parade around with it like little peacocks proudly. That said, they are friendly (even if somewhat annoying or tiring for lengths of time).
If asked, they will happily tell you that the scrap is not only to repair their ship but also to build an effigy to their god: the "Arsenal Dragon." When pressed on this, they will say their god is indeed a very real person. He was another one of the great heroes that saved the land! He had ascended to divinity at the end of his journey and is currently helping to rebuild the otherwise desolate north. They will then proceed to gush about how cool and amazing and strong and great he is.
Did they mention great? And strong? And cool? Oh, and amazing!
There are two kobolds running an official trade-in booth hastily constructed on the beach. They have (barely legible) nametags.
"Mung", reads the tag in front of a red and cream kobold with gold horns. "Liberius", meanwhile, is a squat, white creature with thick glasses that looks like he's on the verge of a nervous breakdown at all times.
You can trade scrap metal and they will give you a random magical-or-interesting item of equal value. While can gather as much scrap as you wish, but please keep it to one trade-in per character. Everyone that helps out can report so to Mung and Liberius here and receive - in addition to their item - a bit of reputation as well as five (5) bond points to use for activity rewards.
If asked, they will happily tell you that the scrap is not only to repair their ship but also to build an effigy to their god: the "Arsenal Dragon." When pressed on this, they will say their god is indeed a very real person. He was another one of the great heroes that saved the land! He had ascended to divinity at the end of his journey and is currently helping to rebuild the otherwise desolate north. They will then proceed to gush about how cool and amazing and strong and great he is.
Did they mention great? And strong? And cool? Oh, and amazing!
There are two kobolds running an official trade-in booth hastily constructed on the beach. They have (barely legible) nametags.
"Mung", reads the tag in front of a red and cream kobold with gold horns. "Liberius", meanwhile, is a squat, white creature with thick glasses that looks like he's on the verge of a nervous breakdown at all times.
You can trade scrap metal and they will give you a random magical-or-interesting item of equal value. While can gather as much scrap as you wish, but please keep it to one trade-in per character. Everyone that helps out can report so to Mung and Liberius here and receive - in addition to their item - a bit of reputation as well as five (5) bond points to use for activity rewards.
LIGHT 'EM UP


Once the sun begins to set, offworlders are encouraged to head down to the harbor for a fireworks show on the water as promised. They are gifted sparklers of whatever color they choose and given the option to buy larger fireworks of their own if so desired. It can be noted that any purchased with the gold provided by Charlie have a unique logo branding on them that is separate from the town of Hast. This is a personal investment, it seems, versus helping the town proper.
If questioned, the proprietor herself - Hoshiko - will make an appearance. She wears a long, furred cloak that covers most of her body from view and shields her from the cold. "Look, a lady has to make money in this world somehow," is all she’ll say with a cheeky sort of smile. However, anyone that comes across her is free to make a perception check to notice that they have less gold than before.
If successful (a roll of 12 or higher), Hoshiko will congratulate them on their quick catch and return the gold then. If unsuccessful, they’ll find (most of) the gold returned and a note at the end of the night that simply reads: "Thanks! Here’s your change."
Other than the brief encounter, the captain seems mostly preoccupied with making a magnificent display of pyrotechnics. They launch from her ship and dance across the sky for quite some time before a large finale. Any stray sparks or potential fire hazards are to be expected, whether from her own show or careless handling of other fireworks, but thankfully they have a plan for that too.
A large, white dragon will put out any fires with a powerful blast of frost breath. Sorry if you get caught in the chill! It doesn't seem too concerned with that so much as stamping out any flames before they can spread. "Find someone to warm you up!" it will laugh (in a perhaps familiar voice) before moving on.
If questioned, the proprietor herself - Hoshiko - will make an appearance. She wears a long, furred cloak that covers most of her body from view and shields her from the cold. "Look, a lady has to make money in this world somehow," is all she’ll say with a cheeky sort of smile. However, anyone that comes across her is free to make a perception check to notice that they have less gold than before.
If successful (a roll of 12 or higher), Hoshiko will congratulate them on their quick catch and return the gold then. If unsuccessful, they’ll find (most of) the gold returned and a note at the end of the night that simply reads: "Thanks! Here’s your change."
Other than the brief encounter, the captain seems mostly preoccupied with making a magnificent display of pyrotechnics. They launch from her ship and dance across the sky for quite some time before a large finale. Any stray sparks or potential fire hazards are to be expected, whether from her own show or careless handling of other fireworks, but thankfully they have a plan for that too.
A large, white dragon will put out any fires with a powerful blast of frost breath. Sorry if you get caught in the chill! It doesn't seem too concerned with that so much as stamping out any flames before they can spread. "Find someone to warm you up!" it will laugh (in a perhaps familiar voice) before moving on.
Notes

⁂ Hello and happy new year! Welcome to Children of Bahamut's second test drive meme! If you have any questions, suggestions, or feedback then feel free to ask here.
⁂ We have a top-level directory for folks this test drive for ease of finding ones to tag into! We also ask that you please mention though if you are a current or new player in your top-level.
⁂ Additionally, we have a separate top-level for rockstar profiles for people to post if they want to participate in an easier icebreaker texting option!
⁂ A reminder that TDM threads can be used for activity rewards even if the other person does not end up claiming and joining the game!
⁂ Full Navigation ⁂
⁂ We have a top-level directory for folks this test drive for ease of finding ones to tag into! We also ask that you please mention though if you are a current or new player in your top-level.
- (Example header: character name | canon | current/new player )
⁂ Additionally, we have a separate top-level for rockstar profiles for people to post if they want to participate in an easier icebreaker texting option!
⁂ A reminder that TDM threads can be used for activity rewards even if the other person does not end up claiming and joining the game!

Downfall
A familiar (or not-so-familiar) voice speaks up behind her, and it doesn't sound particularly impressed. Provided Aisthota is still capable of swiveling her head around in the aftermath, she will find a half-dragon, half-humanoid figure lurking a safe distance behind her.
What proves most apparent in the relative darkness are the arching horns, the broad wings that rise behind him like sails, and the luminous golden eyes which shine with their own inner light.
"You were simply standing in the wrong place at the exact wrong moment. Though if you ask nicely enough, I might be inclined to unfreeze you."
no subject
"Please, Emet-Selch?"
no subject
...ah, yes. He was afraid of this. But, now is hardly the time to ponder this particular recurrent phenomena.
Instead he lets out a swirling cloud of steam, hissing like a kettle just beginning to boil, and makes a lazy, twirling gesture with one finger crooked downwards.
"You may prefer to turn back around. Unless you actually like it when others breathe fire in your face, that is. Don't worry, I've had exactly two moons to practice."
...which probably shouldn't be comforting at all, relatively speaking. Whether she decides to pivot or no, Emet-Selch snaps his fingers, summoning a simple shield to form around the Roegadyn woman before - and without any preamble at all, really - a bright stream of fire erupts from his mouth, temporarily engulfing the outside of the barrier.
It won't burn, and it won't break. Convenient little blink-and-you'll-miss-it sauna - in his opinion. What Aishota thinks of it remains to be seen, however.
no subject
"Thank you! That's much better!"
(apologies for the misspellings, I will get it right I promise)
And look, he didn't even have to pry a word of thanks out of this one.
Oh how the situation has shifted.
"There is no need to thank me. Though if you'd prefer to start somewhere, mayhap you could offer a name."
roegadyn names, man, i get it
"My name is Aisthota Fyrstaelwyn. I'm a special familiar made by Azem!"
Yeah, just like he told her to do!!!
no subject
Well, fine then. He'll play along and see just how soon this Roegadyn woman catches on. And who knows. Mayhap...events unfolded differently for this one? If there is more than one shard, then surely their journeys can not have been exactly the same. After all, even the other him within the simulation behaved in inexplicable ways...
Emet-Selch frowns as he studies Aisthota, and then finally his lips twitch in (mock) confusion, and then the slow dawning of intrigue.
"Ohhhhhh, a 'special' familiar are we?" he inquires, feigning curiosity. "Well, I'm sure Azem won't mind a bit if I take you apart to see just how you work. 'Twould be just like my incorrigible associate to thrust their latest curiosity right into my path to see what I'd make of it."
no subject
Aisthota quickly recoils, arms up. "You don't want to do that! You can see I have a soul, right? That's what makes me special! I can't be put back together if you take me apart!"
no subject
"Well, of course you can. It's only happened seven times before - eight now, provided events in your timeline have followed roughly the same path as mine. Have I the right of it, hero? Or would you prefer it if we kept playing at this game?"
no subject
...wait.
"...what's this about timelines?"
no subject
Emet-Selch seems mostly unaffected by her disappointment, instead crossing his arms as he regards her with an air of neutrality. Ah, but how to explain? Best to keep it simple, he thinks. After all, he doesn't quite understand it all himself.
"Hm. How to put this simply? When individuals are summoned here from a particular star, they do not all arrive from the same moment in time. Neither do the events of their histories always perfectly align. For example: I have crossed paths with a certain someone who came to be known as The Warrior of Light - and on the First, The Warrior of Darkness. Hydaelyn's Chosen. Champion of Eorzea. Yet I have never met you before. To complicate matters further, many of the offworlders have a shared experience within something known as the 'Amani Simulation' where they have encountered unique versions of others who were brought here."
no subject
And then she nods firmly. "I get it! It's like the other shards, but vertical instead of horizontal! And then this place and that other one are outside of the array so they can access all of it, like pulling a single bottle of wine out of a rack!"
There are accompanying hand gestures, and at the end of it, she nods again with a pleased smile, like anything she said just made any sense whatsoever.
no subject
A shake of his head.
"You lost me at the wine bottle, I'm afraid. But from what I could put together of your theory: yes, something like that. Those responsible for the summonings appear capable of accessing any and all of these alternate histories and then pull from them at will. And thus you've a mismatched collection of spirits, produced from myriad sources, some from exceptionally old vintage and others - bottled only a few days ago."
To keep the metaphor going and all.
no subject
no subject
He snaps his fingers for emphasis, though nothing seems to change.
"Gives one a new appreciation for villains who choose a direct approach and publicly gloat over their plans, doesn't it? That we know so little could mean anything. Perhaps these individuals are still setting the board and are not yet prepared to make their move. Or, conversely, perhaps all is going exactly according to their plans and they see no reason at all to spoil the surprise when they already have the upper hand. Pure conjecture, of course."
no subject
"I do always feel better when I know what I'm going to be fighting, even if I haven't figured out the how yet," she admits. "Here, I don't even know if I need to be fighting something at all yet!"
no subject
Emet-Selch can't relate at all.
"Well, probably not right now," he says absently. "My advice (should you choose to accept it) would be to familiarize yourself with your surroundings first. Make some friends - which I'm certain will be no trouble at all for you, and keep up your combat skills just in case. You'll also be contending with the whole dragon transformation... thing."
He waggles a scaled hand slowly for emphasis.