Since quests all tend to require party members (a minimum of two), it can be difficult to get them going if you aren't sure who's interested. This plotting post helps to alleviate that, by listing the current available quests. Remember to take a look at the Quest Board to see how it all works, and go to the FAQ if you have any question for the mods! If there's a quest you're interested in but you're lacking at least one more person.
Sub-threads are posted below for Open Quests, and then the separate Exclusive Quests. Make sure to check the latter's status on the Quest Board to see if it's still open!
Quest: Chicken Catastrophe Rank: ✩ Party Size: 2-3 People Roll to Clear: 8 Possible Encounter(s): Larger Than Average Rooster (That Is Very Mean) Reward: 3 Reputation, Chicken Feather Quill and Ink, 1 Dozen Fresh Chicken Eggs Summary:
Someone's accidental spell sent a local farmer's chickens into a tizzy. They're scattered all over Town and he can't take the time away from his other responsibilities to get them himself. Just be careful! These chickens are more powerful than they look and there WILL be consequences for if you attack them instead.
Quest: Gossiping Grandmas Rank: ✩ Party Size: 3-4 Roll to Clear: 10 Possible Encounter(s): Bandits (mixed race) Reward: 2 Reputation, Fresh Baked Goods Summary:
Offworlders have been enlisted in helping protect elderly citizens of Town to promote trust. Your task this time: Escorting a group of ladies heading to a bake sale. While not the most exciting chore, one may find that these grandmas have juicy gossip to share along with their treats.
Quest: Well, Actually Rank: ✩ Party Size: 2-3 Roll to Clear: 12 Possible Encounter(s): Possible Zombies/Skeletons Reward: 3 Reputation, Cache of 20 Gold Coins Summary:
Due to increased population and need, a new well needs to be dug in Town. Seeing as how offworlders are a little responsible, they've been asked to help assist in the unexpected infastructure improvements.
Popp turned his nose up at this one when he thought he'd be doing it by hand, but now that he's figured out how to blast holes in the ground with magic, he's more inclined to sign up if he can get someone else to do most of the carting the rubble out of the hole.
And of course there's the undead aspect, I'm up for there being a secret catacomb for people to fall into!
Quest: Picky Pixies Rank: ✩ Party Size: 2-3 Roll to Clear: 10 Possible Encounter(s): Pixies Reward: 4 Reputation, Minor Weird Magical Objects Summary:
After Ignis Scientia managed to distract some of the curious pixies from stealing his glasses by making them small novelty cut foods for them (bunny-shaped pear slices, flower-cut zucchinis)... a few of the little creatures seem to have gotten a fondness for them! They would now like more novelty-made foods, and don't care who answer their call. Or, you know. The tiny notes people get stuck onto their faces in the middle of the night demanding fun foods.
Quest: Robe Repair Rank: ✩ Party Size: 2-3 Roll to Clear: 8 Possible Encounter(s): Forest Rodents Reward: 3 Reputation, Medium-sized container of really good cheese Summary:
A request for some manner of tailor has been made, along with delivering the repaired garment to its home. This is unremarkable save for a few facts: the garment is an extremely small wizard's robe (doll-sized), the delivery location is a cave in the middle of the woods, you are under threat of small forest rodents attacking you for the robe, and the person waiting at the cave is covered in a much larger robe, with a hooded cloak, and there might be multiple tiny eyes peering out from the shadows of the hood. Don't worry about it. Here's cheese for your discretion.
Quest: Trash or Treasure Rank: ✩ Party Size: 2-3 Roll to Clear: 8 Possible Encounter(s): Pests Reward: 5 Reputation, piece of transmuted jewelry Summary:
Vert Merton is an elderly wizard who specializes in transmutation magic and runs a small business - taking old discarded things and using spells to transmute them into fine and pretty jewelry. However, her stock has run out lately, and she so would appreciate folks who venture out into old places to gather such things! Watch out for pests!
Quest: Stegnog Rank: ✩ Party Size: 2+ Roll to Clear: 6 Possible Encounter(s): A kick from a stegosaurus if you milk them wrong Reward: 3 Reputation, a large bottle of Stegnog or milk Summary:
Having apparently heard about Charlie's new guest from some towns over, a rancher has come over to pay his respects and start up shop here! However, new to Town as he is, he could use a little more hands for a bit to help take care of his herd! You know. Of stegosauri. Ushering them back in after the day is done, helping feed them, or even milk them - all is helpful! And he'll reward people with either plain ol' stego-milk, or even stegnog! It's a classic in his hometown, he promises!
Quest: Goblin Dinner Rank: ✩✩ Party Size: 2-3 Roll to Clear: 12 Possible Encounter(s): Goblins Reward: 3 Reputation Summary:
Goblins have been raiding a village food store to treat themselves to dinner. Find the nest to exterminate the pesky creatures or simply scare them off for good.
Quest: It's Probably Bandits Rank: ✩✩ Party Size: 3-4 Roll to Clear: 14 Possible Encounter(s): Bandits (mixed race), Bandit Leader Reward: 5 Reputation Summary:
With increased shipments to Town to help facilitate the influx of offworlders, bandits have taken the opportunity to pillage more than usual. Although local authorities are doing all they can, they wouldn't mind a few helping hands stopping these criminals.
Quest: Ardyn's Classes of Conjuration Rank: ✩✩✩ Party Size: 3+ Roll to Clear: 14 Possible Encounter(s): Lesser daemons Reward: 10 Reputation, Learn the 1st level spell/cantrip 'Find Familiar' and summon your own fucked up little guy! Summary:
After learning about the school of conjuration spells, Ardyn has taken it upon himself to learn all that he can. But why should he withhold such information? In order to help others in Town, he'll start 'conjuration classes' where he teaches people 1st level conjuration spells, observes, and works on his own craft. Unfortunately, Ardyn is a more hands-off instructor and that means there is more room for error among his pupils.
People taking on the quest will be those called upon to clean up the mess of a player/NPC spell failure of Find Familiar. And this creature might be familiar in more ways than one to some people as a lesser daemons, but Ardyn reassures there's nothing to worry about. They can't infect anyone (as far as he's seen) and even if not bound correctly, they're just a mild inconvenience to be dealt with.
I think we can all agree this is an absolutely terrible idea, and thus I feel contractually obligated to volunteer Emet-Selch as tribute. Even if darkness might not...necessarily...be the best element to go throwing around when there are daemons involved...?
Still, he's a master of magic (and terribly curious about how native magic works) and has chains and fire at his disposal, too, so maybe they can come up with a nice streamlined method to run damage control here before any true chaos can occur.
Aisthota tragically lost her Red Mage gear in the summoning so she can't provide magic support until she gets that replaced, but clearly that's all the more reason for her to be interested in Ardyn's classes! She started as Arcanist so Find Familiar will be a very nostalgic way to start a new spell list.
Quest: Retirement Recall Rank: ✩✩✩ Party Size: 4 Roll to Clear: 12 Possible Encounter(s): Wild Ranger Reward: 7 reputation, 1 Level Bard Spell Summary:
So, Dimi's Meemaw used to be something of an adventurer Back In Her Day (tm). Somehow, she's gotten to a ripe old age where she can now retire and be with her family... Except she's decided no on that, and is running off to relive her adventuring days. Dimi would like it if someone can fetch Meemaw for her and, in return, she'll share some bard tricks with folks (although they all do require you to sing). But be warned: Meemaw lived to a ripe old age for a reason as a ranger.
Quest: Dog-Gone It Rank: ✩✩✩ Party Size: 2 People Roll to Clear: 10 Possible Encounter(s): Misc large predatory animals (bear, owlbear, etc.) Reward: 5 Reputation, 1 Rival Coin, and a dog's affection Summary:
A local ranger has the benefit of a cheetah-falcon gryphon companion, which make for interesting hunters! However, it is also just, constantly under threat of anxiety, so they have a second companion: an emotional support dog. Unfortunately, this means now having a dog with a very questionable sense of self-preservation, and now the dog sometimes escape artists away only to packbond with a very confused large predatory animal/beast that is somehow endeared. Please get them back. Their gryphon is going to have a mental breakdown.
Quests that can only be taken by one party, and which you can compete for. Remember to check the Quest Board proper to see availability and competition!
Quest: Dead Men Tell No Tales Rank: ✩ Party Size: 2-3 Roll to Clear: 8 Possible Encounter(s): An off-key bard Reward: 3 Reputation, potential nightmares Summary:
Some locals have heard tell that an undead might be wandering around, and want someone to hunt it down and get rid of it one way or another. As it turns out, however, the undead is a former bard possessed by the need to tell tales to whoever will listen. Combat is easy, as he'll be easily chased away at the threat of violence... but one could also humor him by listening, whereupon he'll leave of his own volition.
I've got some interest in this one! Between the undead-ness and the bard-ness both Hyth and Pothoc would be interested in listening to the tales he has to tell.
Quest: Migration Mingle Rank: ✩ Party Size: 4 Roll to Clear: 10 Possible Encounter(s): Bored pitaya lizards (who may bite) Reward: 4 Reputation, as many edible scales as you can carry Summary:
A herder with a decently sized herd of pitaya lizards the size of lambs is passing through on her way to better climates and weather. However, her herd can get rather bored, and she does need to sleep sometime. So she'd appreciate it if a group could come over, entertain her herd through talk or action, until she's all the way through. In appreciation, she'll hand over some of their scales - they grow back pretty quick, and the flesh (...fruit?) is nice if you get a taste for it!
Popp is prepared to wrangle some beasts and scream a lot when he's lightly menaced.
He's poisonous so on one hand you'd think they wouldn't bite him, on the other hand some things that are poison to mammals are fine for plants and vice versa! I think that him being inexplicably very compelling to chew on by plant lizards would be fine entertainment for both the herd and everyone else on the mission.
green dragons and the bizarre struggles they go through.... which is to say would love to have Ignis have to deal with this as well! have him tag along with the gang
keeping dragons distracted by being gnaw-able isn't how they thought they'd be solving this, but hey
Like capsaicin, most species would not want to take a bite but there's always one weird one going oh boy poison and venom, it's an acquired taste but deliciously zesty!
Quest: Elfing Parenthood Rank: ✩✩ Party Size: 3-4 Roll to Clear: 14 Possible Encounter(s): Characters who choose the 'Under the Elf Drinking' quest Reward: 6 Reputation, some bottles of elven wine (medieval ID required), Kitten from a litter the merchants bred to sell in Town Summary:
A decently sized travel group of Elven merchants are passing through Town, with their teenage kids along for the ride. A group of those same teens are interested in 'expanding their horizons'... which their parents don't think they're ready for. Those parents are thus hiring to cockblock their kids getting access to human wine. The parents think they might hire other people from Town...
(They're actually using other methods...)
ooc: as the person who submitted this quest, basically this is meant to lead to shenanigans with "Under the Elf Drinking" while still making it possible for both quests to technically be completed.
Quest: Under the Elf Drinking Rank: ✩✩ Party Size: 3-4 Roll to Clear: 14 Possible Encounter(s): Parents, Animal Familiars Reward: 6 Reputation, Some bottles of elven wine (that definitely won't get you drunk), Tiny construct (1 for each participant) one elf teen made for their homework that can reliably do one (1) repetitive task you task it to (i.e. stirring stew, clearing weeds, etc) Summary:
A decently sized travel group of Elven merchants are passing through Town, with their teenage kids along for the ride. A group of those same teens are interested in 'expanding their horizons'. Thus, they have requested a group that can not only procure a bottle of human wine (stronger than elven wine, at least to them), but sneak it past their parents' animal familiars somehow.
(Note: This is a different group of elven teens than the ones in the other quest... although the characters might not know that!)
Quest: Taking Out the Trash Cats Rank: ✩✩ Party Size: 3-4 Roll to Clear: 12 Possible Encounter(s): Hungry pigeon-cat griffins, Random member of Slayd's posum posse Reward: 4 Reputation Summary:
Someone - not naming names, Minect - accidentally fed some very small pigeon-cat griffins. Now the neighboring tavern keeps having these things lurking around, and begging people for more scraps with their pigeon-purring. Local store owners are begging for help for someone to round up these adorable menaces so they can be sent off literally anywhere else.
Quest: TF Went Wrong Rank: ✩✩✩ Party Size: 3-4 Roll to Clear: 15 Possible Encounter(s): Deadly Wildlife, Angry Elk Reward: 8 Reputation and magical items such as the Frockroach Coat, Mermaid's Voice Elixir, and the Mealwish Cauldron Summary:
A sorcerer may or may have not messed up in the creation/use of a magical item that allows her to transform into objects. Which is neat! However, the problem is that she is now stuck as a small dresser which can kinda wobble around but can't really see too good. Also it seems 80% of the wildlife are drawn to hating her. Including maybe a monster. Help escort her back to her poor adventuring party (considering of a very tired cleric), and she'll reward you with some of the other weird things she's made! Some which might be useful!
Open Quests
✩ Chicken Catastrophe
Rank: ✩
Party Size: 2-3 People
Roll to Clear: 8
Possible Encounter(s): Larger Than Average Rooster (That Is Very Mean)
Reward: 3 Reputation, Chicken Feather Quill and Ink, 1 Dozen Fresh Chicken Eggs
Summary:
Someone's accidental spell sent a local farmer's chickens into a tizzy. They're scattered all over Town and he can't take the time away from his other responsibilities to get them himself. Just be careful! These chickens are more powerful than they look and there WILL be consequences for if you attack them instead.
✩ Gossiping Grandmas
Rank: ✩
Party Size: 3-4
Roll to Clear: 10
Possible Encounter(s): Bandits (mixed race)
Reward: 2 Reputation, Fresh Baked Goods
Summary:
Offworlders have been enlisted in helping protect elderly citizens of Town to promote trust. Your task this time: Escorting a group of ladies heading to a bake sale. While not the most exciting chore, one may find that these grandmas have juicy gossip to share along with their treats.
✩ Well, Actually
Rank: ✩
Party Size: 2-3
Roll to Clear: 12
Possible Encounter(s): Possible Zombies/Skeletons
Reward: 3 Reputation, Cache of 20 Gold Coins
Summary:
Due to increased population and need, a new well needs to be dug in Town. Seeing as how offworlders are a little responsible, they've been asked to help assist in the unexpected infastructure improvements.
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And of course there's the undead aspect, I'm up for there being a secret catacomb for people to fall into!
✩ Picky Pixies
Rank: ✩
Party Size: 2-3
Roll to Clear: 10
Possible Encounter(s): Pixies
Reward: 4 Reputation, Minor Weird Magical Objects
Summary:
After Ignis Scientia managed to distract some of the curious pixies from stealing his glasses by making them small novelty cut foods for them (bunny-shaped pear slices, flower-cut zucchinis)... a few of the little creatures seem to have gotten a fondness for them! They would now like more novelty-made foods, and don't care who answer their call. Or, you know. The tiny notes people get stuck onto their faces in the middle of the night demanding fun foods.
✩ Robe Repair
Rank: ✩
Party Size: 2-3
Roll to Clear: 8
Possible Encounter(s): Forest Rodents
Reward: 3 Reputation, Medium-sized container of really good cheese
Summary:
A request for some manner of tailor has been made, along with delivering the repaired garment to its home. This is unremarkable save for a few facts: the garment is an extremely small wizard's robe (doll-sized), the delivery location is a cave in the middle of the woods, you are under threat of small forest rodents attacking you for the robe, and the person waiting at the cave is covered in a much larger robe, with a hooded cloak, and there might be multiple tiny eyes peering out from the shadows of the hood. Don't worry about it. Here's cheese for your discretion.
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✩ Trash or Treasure
Rank: ✩
Party Size: 2-3
Roll to Clear: 8
Possible Encounter(s): Pests
Reward: 5 Reputation, piece of transmuted jewelry
Summary:
Vert Merton is an elderly wizard who specializes in transmutation magic and runs a small business - taking old discarded things and using spells to transmute them into fine and pretty jewelry. However, her stock has run out lately, and she so would appreciate folks who venture out into old places to gather such things! Watch out for pests!
✩ Stegnog
Rank: ✩
Party Size: 2+
Roll to Clear: 6
Possible Encounter(s): A kick from a stegosaurus if you milk them wrong
Reward: 3 Reputation, a large bottle of Stegnog or milk
Summary:
Having apparently heard about Charlie's new guest from some towns over, a rancher has come over to pay his respects and start up shop here! However, new to Town as he is, he could use a little more hands for a bit to help take care of his herd! You know. Of stegosauri. Ushering them back in after the day is done, helping feed them, or even milk them - all is helpful! And he'll reward people with either plain ol' stego-milk, or even stegnog! It's a classic in his hometown, he promises!
✩✩ Goblin Dinner
Rank: ✩✩
Party Size: 2-3
Roll to Clear: 12
Possible Encounter(s): Goblins
Reward: 3 Reputation
Summary:
Goblins have been raiding a village food store to treat themselves to dinner. Find the nest to exterminate the pesky creatures or simply scare them off for good.
✩✩ It's Probably Bandits
Rank: ✩✩
Party Size: 3-4
Roll to Clear: 14
Possible Encounter(s): Bandits (mixed race), Bandit Leader
Reward: 5 Reputation
Summary:
With increased shipments to Town to help facilitate the influx of offworlders, bandits have taken the opportunity to pillage more than usual. Although local authorities are doing all they can, they wouldn't mind a few helping hands stopping these criminals.
✩✩✩ Ardyn's Classes of Conjuration
Rank: ✩✩✩
Party Size: 3+
Roll to Clear: 14
Possible Encounter(s): Lesser daemons
Reward: 10 Reputation, Learn the 1st level spell/cantrip 'Find Familiar' and summon your own fucked up little guy!
Summary:
After learning about the school of conjuration spells, Ardyn has taken it upon himself to learn all that he can. But why should he withhold such information? In order to help others in Town, he'll start 'conjuration classes' where he teaches people 1st level conjuration spells, observes, and works on his own craft. Unfortunately, Ardyn is a more hands-off instructor and that means there is more room for error among his pupils.
People taking on the quest will be those called upon to clean up the mess of a player/NPC spell failure of Find Familiar. And this creature might be familiar in more ways than one to some people as a lesser daemons, but Ardyn reassures there's nothing to worry about. They can't infect anyone (as far as he's seen) and even if not bound correctly, they're just a mild inconvenience to be dealt with.
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Still, he's a master of magic (and terribly curious about how native magic works) and has chains and fire at his disposal, too, so maybe they can come up with a nice streamlined method to run damage control here before any true chaos can occur.
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He's got gravity magic and various elements at his disposal, so there's plenty of room for fun combo moves.
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(I think it sounds lovely.)
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(Everything, in Emet-Selch's opinion. This'll be just like looking after two puppies.)
✩✩✩ Retirement Recall
Rank: ✩✩✩
Party Size: 4
Roll to Clear: 12
Possible Encounter(s): Wild Ranger
Reward: 7 reputation, 1 Level Bard Spell
Summary:
So, Dimi's Meemaw used to be something of an adventurer Back In Her Day (tm). Somehow, she's gotten to a ripe old age where she can now retire and be with her family... Except she's decided no on that, and is running off to relive her adventuring days. Dimi would like it if someone can fetch Meemaw for her and, in return, she'll share some bard tricks with folks (although they all do require you to sing). But be warned: Meemaw lived to a ripe old age for a reason as a ranger.
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✩✩✩ Dog-Gone It
Rank: ✩✩✩
Party Size: 2 People
Roll to Clear: 10
Possible Encounter(s): Misc large predatory animals (bear, owlbear, etc.)
Reward: 5 Reputation, 1 Rival Coin, and a dog's affection
Summary:
A local ranger has the benefit of a cheetah-falcon gryphon companion, which make for interesting hunters! However, it is also just, constantly under threat of anxiety, so they have a second companion: an emotional support dog. Unfortunately, this means now having a dog with a very questionable sense of self-preservation, and now the dog sometimes escape artists away only to packbond with a very confused large predatory animal/beast that is somehow endeared. Please get them back. Their gryphon is going to have a mental breakdown.
Exclusive Quests
✩ Dead Men Tell No Tales
Rank: ✩
Party Size: 2-3
Roll to Clear: 8
Possible Encounter(s): An off-key bard
Reward: 3 Reputation, potential nightmares
Summary:
Some locals have heard tell that an undead might be wandering around, and want someone to hunt it down and get rid of it one way or another. As it turns out, however, the undead is a former bard possessed by the need to tell tales to whoever will listen. Combat is easy, as he'll be easily chased away at the threat of violence... but one could also humor him by listening, whereupon he'll leave of his own volition.
Although funny dreams come with that...
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✩ Migration Mingle
Rank: ✩
Party Size: 4
Roll to Clear: 10
Possible Encounter(s): Bored pitaya lizards (who may bite)
Reward: 4 Reputation, as many edible scales as you can carry
Summary:
A herder with a decently sized herd of pitaya lizards the size of lambs is passing through on her way to better climates and weather. However, her herd can get rather bored, and she does need to sleep sometime. So she'd appreciate it if a group could come over, entertain her herd through talk or action, until she's all the way through. In appreciation, she'll hand over some of their scales - they grow back pretty quick, and the flesh (...fruit?) is nice if you get a taste for it!
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He's poisonous so on one hand you'd think they wouldn't bite him, on the other hand some things that are poison to mammals are fine for plants and vice versa! I think that him being inexplicably very compelling to chew on by plant lizards would be fine entertainment for both the herd and everyone else on the mission.
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keeping dragons distracted by being gnaw-able isn't how they thought they'd be solving this, but hey
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✩✩ Elfing Parenthood
Rank: ✩✩
Party Size: 3-4
Roll to Clear: 14
Possible Encounter(s): Characters who choose the 'Under the Elf Drinking' quest
Reward: 6 Reputation, some bottles of elven wine (medieval ID required), Kitten from a litter the merchants bred to sell in Town
Summary:
A decently sized travel group of Elven merchants are passing through Town, with their teenage kids along for the ride. A group of those same teens are interested in 'expanding their horizons'... which their parents don't think they're ready for. Those parents are thus hiring to cockblock their kids getting access to human wine. The parents think they might hire other people from Town...
(They're actually using other methods...)
ooc: as the person who submitted this quest, basically this is meant to lead to shenanigans with "Under the Elf Drinking" while still making it possible for both quests to technically be completed.
✩✩ Under the Elf Drinking
Rank: ✩✩
Party Size: 3-4
Roll to Clear: 14
Possible Encounter(s): Parents, Animal Familiars
Reward: 6 Reputation, Some bottles of elven wine (that definitely won't get you drunk), Tiny construct (1 for each participant) one elf teen made for their homework that can reliably do one (1) repetitive task you task it to (i.e. stirring stew, clearing weeds, etc)
Summary:
A decently sized travel group of Elven merchants are passing through Town, with their teenage kids along for the ride. A group of those same teens are interested in 'expanding their horizons'. Thus, they have requested a group that can not only procure a bottle of human wine (stronger than elven wine, at least to them), but sneak it past their parents' animal familiars somehow.
(Note: This is a different group of elven teens than the ones in the other quest... although the characters might not know that!)
✩✩ Taking Out the Trash Cats
Rank: ✩✩
Party Size: 3-4
Roll to Clear: 12
Possible Encounter(s): Hungry pigeon-cat griffins, Random member of Slayd's posum posse
Reward: 4 Reputation
Summary:
Someone - not naming names, Minect - accidentally fed some very small pigeon-cat griffins. Now the neighboring tavern keeps having these things lurking around, and begging people for more scraps with their pigeon-purring. Local store owners are begging for help for someone to round up these adorable menaces so they can be sent off literally anywhere else.
✩✩✩ TF Went Wrong
Rank: ✩✩✩
Party Size: 3-4
Roll to Clear: 15
Possible Encounter(s): Deadly Wildlife, Angry Elk
Reward: 8 Reputation and magical items such as the Frockroach Coat, Mermaid's Voice Elixir, and the Mealwish Cauldron
Summary:
A sorcerer may or may have not messed up in the creation/use of a magical item that allows her to transform into objects. Which is neat! However, the problem is that she is now stuck as a small dresser which can kinda wobble around but can't really see too good. Also it seems 80% of the wildlife are drawn to hating her. Including maybe a monster. Help escort her back to her poor adventuring party (considering of a very tired cleric), and she'll reward you with some of the other weird things she's made! Some which might be useful!